Medieval Clothes & Dress V3


Medieval Clothes For Metahuman (Male and Female) With Realistic High Quality Assets Optimized For Games And Cinematic - Peasant and Villager - Medieval NPC

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.1 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

This asset pack includes "clothing" skeletal meshes skinned to the MetaHuman "Male Medium Underweight" and "Female Medium Underweight" skeletons, if you want to use another body size you can adjust the clothes size inside Blender. Material uses a texture editor to allow user color customization.

How to Apply to your Metahuman :

  1. Make sure your metahuman isn't wearing anything.
  2. Drag and drop your metahuman into your level inside unreal engine.
  3. Open your metahuman blueprint.
  4. Look for LOD Sync (Forced LOD), replace the number with 0.
  5. Click Torso.
  6. Drag one of those medieval clothes (skeletal mesh) to your metahuman torso (there's a box called skeletal mesh).
  7. Save & Compile.
  8. Done.

How to Apply to your Metahuman : (Arrow and Quiver)

  1. Search for a Arrow (skeletal mesh) on the content tab.
  2. Click it.
  3. Open your metahuman blueprint.
  4. Click "Add" on the left corner on your screen.
  5. Add "SK_Arrow" skeletal mesh
  6. Drag it to the body section.
  7. On the properties tab (right side of the screen) click on search parent socket.
  8. Choose "Spine 1"
  9. Last but not least, adjust the position of the arrow with your metahuman back.
  10. Done.



  •  Male Medium Underweight Body ( 2 Shirts, 2 Pants )
  •  Female Medium Underweight Body ( 2 Shirts, 2 Pants, 2 Boots, 1 Hood, 1 Cloak, 1 Arrow, 1 Quiver )
  •  Color Customizable Materials with Texture Editor

Number of Unique Meshes: 10 Skeletal Mesh

Collision: (Yes, automatically generated)

Vertex Count: 50K to 100K

LODs: (No)

Texture Resolutions: 2048x2048, 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Important/Additional Notes: High Poly Optimized for Games and Cinematic

Credit (Team Project ) :

  •  Blue Spirit
  •  Miles
  •  Farvardin
  •  Chambersu