Playable Machine gun with aimoffsets, fire and deploy animations, firing particle effects, tracers, ammunition count and different reload animations depending whether the gun is full or empty.
Features VIDEO: https://youtu.be/dDxF0vCqB-8
Number of Unique Meshes: 4
Collision: (Yes/No, and specify which type -- custom, automatically generated, or per-poly?) Yes, custom
Vertex Count: 35000
LODs: (Yes/No) Yes
Number of Materials and Material Instances: 25
Number of Textures: 30
Texture Resolutions: (Please list all various texture resolutions) 1024-4096
Supported Development Platforms:
Windows: (Yes/No) Yes
Mac: (Yes/No) Yes
Important/Additional Notes: Users must set up Project Setting Inputs for WeaponFire, and WeaponReload. Info on how to do this can be found in the documentation link above.