A plugin providing easy to use logging and other debugging functionality.
Multiple logging macros that allow simple logging of primitive data types:
Every macro also displays the class name and the line number it was called from.
More Log Channels
The plugin also adds multiple new log categories to log to:
These can be used to filter the output log for specific categories.
This plugin also provides functions to display line, sphere, and box traces and their intersections in c++ similar to the blueprint trace functions.
For more information, see the git repo.
Number of Blueprints: 0
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Win64 (other platforms were not tested)
Supported Target Build Platforms: Win64 (other platforms were not tested)
Important/Additional Notes: In order to use the plugin's code in your project, you need to modify your uproject file. See the documentation for further information.