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Limb Health System

A system that divides a character's body into separate health pools with unique attributes.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.2
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。

The Limb Based Health System is an easy to implement health system that you can attach to any character in the form of an actor component to manage their health. Every characters health is broken up into separate limbs that you can customize to have specific names, health pools, hitboxes, bones, and more. The system was created with the intent of being highly modular and event driven. As a result, it is easy to add to both existing and new projects and maintains good performance.

テクニカルノート

Features:

  •  Limbs that can have custom health pools, wounds, and bones (can be broken and fractured)
  •  East to implement actor component and blueprint interface that handle everything to do with character health
  •  Code written in blueprints with detailed comments that is easy to modify and add to.
  • In-depth documentation that goes over every single variable and function in the system along with an implementation guide.
  • An example map with a working character blueprint that you could immediately implement in your game.


Technical Details:

Supported Development Platforms: Windows, Mac, and Linux

Supported Target Build Platforms: Windows, Mac, and Linux

Number of Blueprints: 5

Network Replicated: No

Documentation: Link

Video Tutorial: Link

タグ

HEALTHPACKHEALTH SYSTEMHEALTH BAR HUD RPGHEALTH BARHEALTH REGENHEALTH RECOVEYCHARACTERSHEALTHBARHEALTH KITHEALTHCHARACTERHEALTHYLIMBSACTOR COMPONENTEASY TO USE