A collection of medium and low poly lighting bodies.
We present you a collection of simple but elegant 3D lighting appliances intended to complete your architectural design. They have a medium to low polygon count, they are intended as a variety of options to contrast and complete with your project's featured items.
Features:
The collection consists of 154 unique meshes from these categories, some with size and style variations:
Some of the objects have sub-types variations of different sizes.
Master material with Fresnel and texture/color switch. Glass master material.
Collision: Yes, basic collisions.
Vertex Count: up to around 35.000 for the most complex objects.
LODs: No
Number of Unique Meshes: 154
Number of Materials and Material Instances: 3 master materials and 101 material instances
Number of Textures: 114
Texture Resolutions: 256x256 512x512 1024x1024 2048x512 2048x1024 2048x2048 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: -
Important/Additional Notes:
1) The assets inside the "Demo" folder are not part of the actual pack, they have been transferred from the "Realistic rendering" and "ArchVizInterior" project (courtesy: EPIC Games). These assets are: the plants and the curtains and their respective materials.
2) The reference images are made with the UE 5.4 in raytraced scenes. However, the packaged asset pack is created in UE 4.26 with lower settings for compatibility purposes.