Lambda Web Browser

Navigate the web in-game or in editor!

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.24 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Demo: Win/Mac

Documentation: Link

LambdaWebBrowser is a web browser widget you can use in editor or in game. It is based on Epic's WebBrowser plugin but has added functionalities accessible in blueprints (such as proper Previous/Next functionalities, a history and favorites).

The editor browser spawns in a tab you can dock in the editor's main window. It can be used to browse the web, play music or videos while working.

The runtime browser comes in two flavors, a widget that contains an interface and some customizable options or a widget that contains just the web browser without the UI, useful if you want to make your own.

IMPORTANT: The runtime browser should be compatible with the following platforms, but without testing I cannot guarantee it: Linux, IOS & PS4.

(Note that these platforms will need to be manually added to the WhiteListPlatform list in LambdaBrowser/LambdaBrowser.uplugin).


Last update (24/07/2021):

  • Added GetSource function which returns a string containing the HTML of the current web page.
  • Added SaveStringToFile & SaveStringArrayToFile functions to save strings to files (file extension is up to the user)


  •  Editor Browser: A browser in a editor tab you can dock.
  •  Runtime Browser: A widget you can use and package with your games.
  • Web browser feature: Manage favorites, history and web cache.
  •  Blueprint API: Easily create your own interface for the web browser from blueprints.

Code Modules:

  •  LambdaBrowser (Runtime)
  •  LambdaBrowser_Editor (Editor)

Number of Blueprints: 5

Number of C++ Classes: 4