Realistic modular character of a brave knight inquisitor, suitable for knight, inquisitor and hunter alike. Good for fantasy games or videos.
3d model of a realistic character Inquisitor Knight
DEMO, 360, ALS | Discord | Artstation
The character of a courageous medieval warrior who has seen a lot on his way. The character will fit and the role of the inquisitor and knight and hunter and wanderer.
The filling is suitable to show the character's pumping in the game.
Customizable materials with which to configure different versions of the character.
Physical model of the skirt
Separate skeleton with additional bones for bags and cross axe
Weapons: sword and shield
The character is well suited for fantasy games as a protagonist, enemy, boss or NPC.
Facial expressions and eye movements are by target morphs.
No additional bones
There are 2 skeletons in the project, the primary epic skeleton for unreal engine 4 without additional bones, the second with additional bones for bags and cross axe.
The character has the exact same bone names, bone orientation, bone hierarchy, and epic skeleton pose, BUT HIS BODY PROPORATIONS ARE LITTLE! Because of this, you may have a little difficulty with ALS, for example.
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animation types (Root Motion/In-place):
Number of characters: 8
Vertex counts of characters:
Max: 76311
Min: 39557
Number of Materials and Material Instances:
Materials: 7
Material Instances: 11
Number of Textures: 49
Texture Resolutions: 1080-4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: