1:1 True Natural Locomotion in Any Desktop VR App
PROJECT MUST BE A C++ PROJECT, OR ELSE API CALLS WILL NOT WORK.
Use this plugin in any desktop virtual reality project to translate outputs from the Infinadeck App to enable true 1:1 motion in your virtual reality project today!
This plugin was designed for use by anyone with access to an Infinadeck omnidirectional treadmill, or anyone who wants to create VR apps designed with Infinadeck Experience Platform™ software in mind.
Lightweight but feature-full, this simple-to-setup plugin should provide developers all of the tools they could possibly need to make a high-quality, Infinadeck-ready experience today.
Go to our GitHub for the latest documentation, user guides, and older plugin versions (we currently support UE4.25, UE4.26, UE4.27, and all versions of UE5).
If you need to use an older version of Unreal Engine (4.25 and newer), please see our GitHub to
Features:
Code Modules:
Number of Blueprints: 6
Number of C++ Classes: 1
Network Replicated: Yes (see documentation)
Supported Development Platforms: Windows 64-bit
Supported Target Build Platforms: Windows 64-bit
Documentation: https://github.com/Infinadeck/InfinadeckUnrealPlugin
Example Video: https://youtu.be/Dapf3qnf06g
Example Project: https://bit.ly/3nuSM8T
Important/Additional Notes: Please visit https://github.com/Infinadeck/InfinadeckSDK for access to the Infinadeck App