Dynamically load mesh files into the game. Many file formats are supported（fbx,3dx,md5,obj,etc ）
*Many file formats are supported, supported file formats(3DS,BLEND (Blender),DAE/Collada,FBX,IFC-STEP,ASE,DXF,HMP,MD2,MD3,MD5,MDC,MDL,NFF,PLY,STL,X,OBJ,OpenGEX,SMD,LWO,LXO,LWS,TER,AC3D,MS3D,COB,Q3BSP,XGL,CSM,BVH,B3D,NDO,Ogre Binary,Ogre XML,Q3D,ASSBIN (Assimp custom format),glTF (partial),3MF)
*Easy to use.
*Easy to learn.
*Load files on hard disk at runtime.
*Load model file material property infomation, include texuture.
*Based on the third-party library assimp
Number of Blueprints:2
Number of C++ Classes:3
Network Replicated: (No)
Supported Development Platforms: (Win32, Win64)
Supported Target Build Platforms: (Win32, Win64)
Documentation: Link (No)
Example Project: (No)
The source files of the models: https://1drv.ms/u/s!AsE7pB1NyU7jj2zgj7TWmP1MUb1R?e=1W4wxZ
The free website to provide the above model is: