ILIAD - Paint and draw on Unreal Engine - Beta version

Paint and draw with Blueprint brushes on Unreal Engine

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.23 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Watch our videos on YouTube!

ILIAD is a painting plugin with a dedicated interface to edit and create 2D textures directly in Unreal Engine. Express your art thanks to our powerful Blueprint-based brush engine and create brushes to make traditional tools (crayons, paintbrushes, grease pencils...) with specific value (symmetry on various axes, seamless results, etc.)

ILIAD can suit several purposes, such as :

• editing 2D textures used in materials on 3D assets (diffuse, specular, normal, etc.)

• creating 2D images like tile sets or sprites for 2D video games

• drawing sketches for storyboard or design

• making 2D animations

Video game, animation, architecture, automotive... ILIAD can be helpful for any industries!

Need help or advice with ILIAD ?

You can join Praxinos team on discord to chat with us and share your projects!

Love our plugin and want to help our team ?

You can support us on Patreon and get a new pack of brushes every month!

UE 4.23 users: brushes are not included by default, you must download this project.

UE 4.27 users: If you're experiencing crashing when opening a texture (which may happen on Windows if you've never installed tablet drivers before), please change this setting: Editor Preferences > search “Stylus”> Set Stylus input driver to “none”.

About ULIS: ULIS is a library developed by our own company, Praxinos. The license agreement of ULIS only concerns software companies or developers willing to use it to create a new application from it. ULIS being included in ILIAD as a compiled library, it is not concerned anymore by its original license agreement. Feel free then to use ILIAD for any type of content, accordingly to the Marketplace EULA.

If you are interested in developing a new application or software using ULIS and its source code, please click here to find more information.



  • Edit Textures directly in Unreal Viewport or through the Texture Editor
  • Create 2D animations
  • Static Mesh selector
  • Color Selectors (RGB, HSL, HSV, Lab)
  • Layer stack saved within Texture data
  • 40 Blending modes and 9 Alpha modes (erase, multiply, overlay, burn, etc)
  • Blueprint-based brushes with dedicated nodes
  • Compatible with graphic tablet & pressure sensitive (plus tilt and azimuth)
  • Exports layers as 2D textures
  • Many shortcuts (pan, rotate, clear, fill, etc)
  • Create and edit any Texture 2D
  • Includes 75 brushes: pencils, chalks, watercolour, etc
  • Import PSD files as Texture2D
  • Export Texture2D as PNG, JPG, BMP and TGA
  • Supported platforms : Win64 bit and MacOS BigSur
  • ...and so much more!

Please, keep in mind this is a beta version : you may experience bugs and issues.

ILIAD Release note

Official Repository

Developer Documentation

User Documentation

Praxinos Website

Praxinos Discord