An asset pack containing modular structures to create an underwater city and environment
Demo video: https://youtu.be/96pjBbxcIBQ
This pack contains modular buildings to create an underwater city / base, an underwater environment - fish, corals, vegetation, stones, as well as a landscape with automaterial
Fish have niagara particles and blueprints that allow them to move along a spline
Working elevators, doors (classic and sliding).
Models of the environment in the form of dishes, furniture, billboards, stairs, etc.
For furniture, the doors are made with separate meshes for the possibility of opening, drawings for opening when approaching.
The project has a character with the ability to press buttons ("E" key)
Features:
Collision: Yes - custom ( Stones - auto generate)
Vertex Count: 76 tris to 10 412 tris
LODs: No
Number of Blueprints: 125
Number of Meshes: 330
Number of Materials and Material Instances: 184
Number of Textures: 391
Texture Sizes:
1024*1024
2048*2048
4096*4096
Supported Development Platforms: Windows
Supported Target Build Platforms: PC, PlayStation 4, Xbox One