These models were specially designed to be used in scenes with RTX (Raytrace).
*They can be used in regular scenes, but you may have overlapping notice when you bake.
Notice: Due to the complexity of the meshes. It is normal for the scene to take a long time to load for the first time.
Need More HQ Trees ?
. 16 HQ Trees
Number of Meshes: 16
Number of Materials and Material Instances: 39 Instances ,12 master materials
Number of Textures: 94
Vertex Count: 202,418– 1,375,685
Texture size range: 512 x 512 – 4096 x 4096
Some of the materials have textures from: