With "Hex Grid Toolkit" you will be able to implement a hexagonal grid system, ideal for hexagonal tile maps and hexagonal unit movement.
Done 100% in Blueprints with over 80 functions.
With Dijkstra and A* Algorithms!!!
The core functions are within a single Blueprint Function Library with over 80 functions.
Examples of how to implement it are included as well as an explanation of key concepts and definitions.
Video Overview: YouTube
Support Discord: Discord
Number of Blueprints: 3
BPFL_Hex_Logic: Contains the logic for the hexagonal grids
BP_Tile_Manager: Generate the tiles and display the possibilities within the toolkit
BP_Tile: Actor representing a tile
Input: Keyboard and Mouse