Alexander Sychov: すべてのプロダクトが 50% 割引

Grinding Kit Deluxe

This pack includes 2 assets of Grinding based on physics and rails. Both systems were created and combined to work together, obtaining a professional, highly customizable and flexible result to integrate into any project.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    完全なプロジェクト
    この製品には、Unreal Engine プロジェクトの完全なフォルダが含まれており、Config ファイル、コンテンツのファイル、.uproject ファイルが完備されています。新規プロジェクトを作成するためのテンプレートとして利用することができます。
Preview: Video Trailer // More Systems //


This pack includes 2 assets of Grinding based on physics and rails. Both systems were created and combined to work together, obtaining a professional, highly customizable and flexible result to integrate into any project.


  • 🛹 1. Ultimate Grind System: With the Ultimate Grind System, you can create any type of rail that the player can grind on using spline-based meshes. This system is easy to use and allows you to create complex rail designs quickly and easily. It includes sound subsystems, special effects, coins, IK (Inverse Kinematics) on the feet, Inertia, etc.

🛹 Buy separate system: $ 49.99


  • 🎮 2.Grinding Physics Core: The Grinding Physics Core It is an advanced physics-based grinding system, designed to be easily integrated into your video game projects. It can be integrated directly into any material and static mesh.

🎮 Buy separate system: $ 39.99


10% discount when buying together.


[ Disclaimer: The sample project includes Fx Particles, which is copyrighted by epic games. Environment and character assets are only used for demo purposes and are not included in this asset. ]

テクニカルノート

Features:
  • Easy of implementation.
  • Physics-based Grinding Materials.
  • Rails-based Grinding.
  • Move freely on flat surfaces.
  • Move freely on inclined surfaces.
  • Object proximity detection system in front of the character.
  • Everything in two components.
  • Grinding animations.
  • High degree of customization.
  • Sound Subsystems.
  • Particle System in the Feet.
  • Data Change System at any location.
  • Rail grinding in both directions.
  • Jump between different rails.
  • Jump on the same Rail.
  • Left Hand and Right Hand FVX system.
  • Replication for multiplayer projects.
  • Inertial system


Number of Blueprints: 27

Physics Materials: 2

Curves: 4

Number of Materials: 3

Number of Skeletal Meshes: 1

Number of Static Meshes: 11

Animations: 31

Textures: 2

Widget Number: 1

Number of audio waves: 6

Number of audio Cue signals : 6

Number of VFX Particles: 8


Input: Keyboard, Mouse, Touch

Maps: 3

Network Replicated: Yes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes
  • Android: Yes
  • IOS: Yes
  • Linux: Yes

Documentation:

Tutorial Migration