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Gridly is a spreadsheet platform for managing and localizing multilingual content in digital experiences. Headquartered in Helsingborg, Sweden, Gridly is the centerpiece of a seamless content management and localization ecosystem.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.1
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Streamline localization with an easy-to-use data structure. Gridly is a spreadsheet-based content management platform for creating multi-lingual content and digital experiences.

Link a spreadsheet in Gridly with the built-in translation system in Unreal Engine (UE) and get string data based on the target language. 

How to get started:

  1. Sign up for Gridly at
  2. Hook Gridly with the built-in localization system in UE
  3. Add texts and translations
  4. Retrieve updated language versions

Learn more about how to set up Gridly’s Unreal Engine plugin here.

Gridly unreal tutorial is also available on Youtube.



  • Import/export source strings and translations from/to Gridly
  • Sync data tables to/from Gridly data grid, in-editor, or at runtime
  • Preview localization changes during runtime
  • Automate import/export with command-led support

Code Modules:

  • Gridly (Runtime)
  • GridlyEditor (Editor)


Number of Blueprints: None

Number of C++ Classes:

  • Gridly: 5
  • GridlyEditor: 2

Network Replicated: No

Supported Development Platforms:


Supported Target Build Platforms:



Example Project:

Important/Additional Notes: Click here for more infomation