Glacier National Park - Real Scale Satellite Data

HxCStreetStudio - 3月 1, 2021

This package contains a 400 Km2 Landscape totally playable. This land has been totally created from satellite real world data (Glacier National Park, Montana)

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    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。


This edition of "Real scale satellite data" has been created for fully playable massive stages. 

All the creation of this world has been based on processed satellite data. 

The product has numerous parameters to customize the shader to your liking. 

Includes two types of automatic foliage (grass and buttercups), and 3 tree variations (Spruce)

You can also paint the different layers on the terrain and then, bake the result to the mesh LODs.

For more information, check the documentation.



- 400 Km2 real scale terrain, completely playable

- Landscape Heightmap, and Weightmaps from processed Satellite Data

- Multiple parameters for texture variation

- Noise Based Colorizer

- Automatic Foliage with Landscape ColorMap

- Advanced Height blend

- Distance Tessellation

- Normal Variations

- Clouds Light Functions

- Landscape Mesh LOD System

- Sky Dome Setup

Landscape Layers:

1 PBR 4k grass textures, 1 PBR 4k vegetation textures, 1 PBR 4k rock textures, 1 PBR 4k gravel textures, 1 PBR snow textures.

Foliage Types: 1 grass, 1 buttercups

Trees: 3 Spruce Variations

Texture Sizes: Up to 8192

Collision: Yes (automatically generated)

Vertex Count: 1.000.595

Number of Meshes: 107

Number of Materials and Material Instances: 112 Materials, 14 Instanced Materials

Number of Textures: 248

Supported Development Platforms: PC/PS4/Xbox One

Supported Target Build Platforms: PC/PS4/Xbox One


Important/Additional Notes: Please contact me at if you have any question