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GameFuse is a web service for game developers. Add authentication, user data, leaderboards, in-game-store and more, all without setting up servers or managing API calls. Just use our easy to use plugin.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Use GamefUse Plugin in your UnrealEngine project to easily add authenticaion, user data, leaderboards, in game stores and more all without writing and hosting any servers, or writing any API code. Its never been easier to store your data online! GamefUse is always free for hobby and small indie projects. With larger usage there are metered usage fees.

Getting Started

The first step of integrating GameFuse with your project, is to make an account

Sign Up

After creating your account, add your first game and note the ID and API Token.

With this setup, you can now connect via your game client.

Plugin Source on GitHub



  •  Authentication
  •  Sign Up, Sign In
  •  Online Scores
  • Online Credits
  • Online Store Implementation
  • Online Leaderboard Implementation
  • Online Game Variables
  • Online Attributes

Code Modules:

  •  GameFuse Class                  (Module Interface)
  •  GameFuseManager Class          (Main Static Functions)
  •  GameFuseUser Class             (User Functions)
  • GameFuseUtilities Class           (In Plugin Utilities)
  • GameFuseSaveData Class         (Save User Data Object)
  • GameFuseLeaderboardEntry Class (Leaderboard Item Object)
  • GameFuseStoreItem Class         (Store Item Object)

Number of Blueprints : 0

Number of C++ Classes: 7

Network Replicated: No

Supported Development Platforms: (compatible with all platforms)

Supported Target Build Platforms: (Win64, Linux, MacOS)

Documentation: Link

Example Project: Unreal Example