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GameAnalytics

GameAnalytics is a powerful yet flexible free analytics tool designed for games.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.10 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Understand your players’ in-game behaviour with the free GameAnalytics Plugin.


GameAnalytics collect player data and provides a powerful set of features that enables you to analyse in-game behaviour.


Start your analysis within 5 minutes, with our range of predefined dashboards (Real-time, Acquisition, Engagement, 1st monetizers, Monetization, Progression, Resources).


Track, visualize and evaluate:

  • Custom Dashboards - Build your own reporting dashboard viarich filtering and metrics support
  • Player progression - Balance your levels and find out where your players struggle;
  • In-game economy - Measure what your players are sinking their gold on and more;
  • Custom dimensions - Track any relevant interaction with your game;
  • Real money transactions with purchases validation - Analyze your validated revenue on all IAP purchases;
  • Funnels - Improve your game, by digging into any sequence of events, by any segmentation;
  • Error tracking - Investigate the quality of your game;
  • AB Testing - Test variations of game changes and determine the most optimal
  • Remote Configs - Change your game remotely by sending key/value information to live clients

and much more...


GameAnalytics makes it easy to collect and dig into your data.

You can find instructions on how to set up and use the Unreal SDK asset here.


For additional information, please visit us at gameanalytics.com or contact our super-friendly support team.

テクニカルノート

Supported Platforms: iOS, Android, HTML5, Windows, Linux and Mac


GETTING STARTED IS EASY

As soon as you have signed up on our website and created your first game, you can login through the Project Settings panel in Unreal to grab your game keys automatically for your platform - this way makes it easy to start capturing data in your game quickly.


BLUEPRINT ENABLED TRACKING

Utilizing the existing analytics provider plugin in Unreal, we're enabling you to set up events by the same structure as you may be familiar with in Blueprint already. We describe how to setup events specifically in our documentation.


Read the full documentation on the Unreal integration: https://docs.gameanalytics.com/integrations/sdk/unreal


Older video tutorial for setting up your Unreal SDK: https://www.youtube.com/embed/WqDnJE8l3rw