You can easily apply flames using Niagara Fluids to your favorite objects.
It can be used separately for normal mode, dissolve mode and gas mode.
Niagara Fluids are still a little heavy, so be careful when using them in real time.
Please note that not all objects can generate flames.
The larger the object, the worse the performance.
Refer to the eighth image for how the flame spreads.
The tree included in this product is a cherry tree that I created separately.
(If you like it, please buy it.)
The other objects were created for testing.
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update 2.0
Also support SkeletalMesh. Check out SampleVideo03.
See Tutotial Part 2 for usage.
Features: (Please include a full, comprehensive list of the features of the product)
Type of Emitters: GPU
Number of Unique Effects: 10
Number of Materials: 12
Number of Textures: 18
Number of Blueprints: 2
Number of Unique Meshes: 4
Windows: Yes
Important/Additional Notes: Requires NiagaraFluids plugins!