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File Helper Blueprint Library

BP Plugin to manipulate various files

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.25 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

This is a blueprint library plugin

It exposes 50+ functions to handle various files (format)

Can be used in any blueprint

Documentation can be found here : RLoris/FileHelperDoc

Be careful when using these nodes, you are directly accessing the user's file system, you need to ensure everything is working as expected before shipping your build

If you found this plugin helpful, leave a rate or comment for others

Enjoy & take care, bye bye then

> If you wish to send file across web HTTP, checkout my other plugin available here on the marketplace

> If you wish to encrypt data or file for security, checkout my other plugin for security available here on the marketplace

> If you wish to have more advanced XML/JSON capabilities, checkout my other plugin available here on the marketplace

Bug or Request

You can ask question before buying, check the documentation as it may contain the answer you are looking for !

Keep in mind that I don't do your work for you, I only provide the right tools to help your development process !

If you find a bug, please contact me by filling this form, I will fix it

If you want a new feature, ask a question with the feature description, I will implement it eventually

For any other reason, you can contact me by clicking on my markeplace name (RLoris) and finding my support email



  • Removed JSON/XML (de)serialization (incompatibility with latest engine version 5.0)
  • Fixed crash when taking a screenshot without UI
  • Other minor functions improvements


  • Improved (de)serialization to JSON/XML (array, set, map, object are now supported directly)
  • Other minor functions improvements



Click here


  • Various file system operations (file, directory)
  • Handle configuration files (.ini)
  • Export/Import DataTable to/from JSON or CSV - (De)serialization
  • Easily handle CSV files
  • Save screenshots and load them into textures
  • Encode/Decode binary or text to/from base64
  • Get the engine/project related path


Code Modules:

  •  FileHelper (Runtime)

Number of Blueprints nodes : 50+

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Win32, Win64, Android, Linux, IOS, MacOS

Supported Target Build Platforms: Win32, Win64, Android, Linux, IOS, MacOS