Easy Voxels - Marching Tetrahedrons

Yaki Studios - 1月 4, 2021
まだ評価されていません

Easy Voxels: Marching Tetrahedrons provides a fast, multi-threaded and reliable way to generate Voxel Geometry using Marching Tetrahedrons algorithm.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.24 - 4.26
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Easy Voxels: Marching Tetrahedrons provides a fast, multi-threaded and reliable way to generate Voxel Geometry using the Marching Tetrahedrons algorithm.


Marching Tetrahedrons is an algorithm in the field of computer graphics to render implicit surfaces. It clarifies a minor ambiguity problem of the Marching Cubes algorithm with some cube configurations.


DemoProject 1:

Requires Noise Plugin: Get It Here

Download: Chunked Cubic Terrain

Preview: Here


Demo Project 2:

Download: Asteroid Demo

Preview: Here


Related Plugins:

Easy Voxels (bundle)

Easy Voxels: Marching Cubes

Easy Voxels: Cubic

Noise Plugin

テクニカルノート

Chunked Terrain with Procedural Foliage Demo Project

Download: Here

Preview: Here

Requires:

Multi Task 2

Noise Plugin

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Features:

  • Actor Component with automatic Voxel rendering
  • Multi-threaded
  • Helper functions for chunked systems and Density Data retrieving
  • Fast & reliable
  • Build Density Data(value/color) using Blueprint Graphs
  • Ability to pass pre-generated Density Data(voxel edits)
  • Multiple customization features
  • Automatic LOD support
  • Ability to use Gradient Normals(advanced/basic) or Triangle Normals with or without Flat Shading.
  • Ability to update AI Navigation data automatically or manually
  • Marching Tetrahedrons algorithm


Number of C++ Classes: 5

Supported Development/Target Build Platforms: Win32/64, Android, Xbox One, Linux, PlayStation

Documentation: Here

Support: https://discord.gg/v4D42Vp

Disclaimer: Easy Voxels: Marching Tetrahedrons enables you to easily generate geometry using Marching Tetrahedrons algorithm as opposed to Easy Voxels: Marching Cubes which uses Dual/Non-Dual Marching Cubes.