This game ready ground foliage is all you need to create a realistic, dynamic moving and natural looking grassland environment.
This ground foliage asset will make your grass landscapes look more realistic and natural.
A total number of 13 different kinds of plants are designed and presented in 72 foliage brushes.
For the realistic wind animation a multi hierarchical implementation of the Pivot Painter tool is used.
This results that different plant parts have different animations. (leafs compared to the plant stem)
For the best possible diversity each flower type is designed with different flowers and different dense
clusters.
All plant parts are photoscanned separately and redesigned in a natural looking way.
An individually vertex paint for each part of a plant is helping to increase the realistic animation.
Performance Optimization:
All plant parts are modeled on their own and as compact as possible.
That results in less quad overdraw and less shader complexity. As well as the Pivot Painter Tool will create a more realistic wind animation.
For the best possible support for this and many other products join our Discord!
Features:
Textures:
Vertex Count: [LOD0 1100-60] to [LOD3 90-11] average[LOD0 410]
LODs: 4
Number of Meshes: 72
Number of Materials and Material Instances: 1 Master Material, 72 Instances
Number of Textures: 3 + (144 Pivot Painter Textures)
Supported Target Build Platforms: PC - Xbox One - PS4 - Switch - VR
Platforms Tested: PC
Documentation: Yes [Foliage Documentation]
Additional Notes:
Support: ProjectNature@outlook.de or Discord