DSSLite is a load balancer and portal system that allow you to scale your maximum number of players while dynamically scaling & monitoring your servers
DSS Lite “Dynamic servers system” is a blueprints plugin that helps in scaling up your game's maximum number of players, by dynamically spinning, terminating, and restarting UE4 servers in order to hold all the players simultaneously. It offers a replicated portals and dungeon instantiation.
Features:
Code Modules:
Number of Blueprints: 22
Number of C++ Classes: 3
Network Replicated: Yes
Supported Platforms: Windows, Linux, Android
Important/Additional Notes:
Demo project: Link
DSS server: Link
Tutorials series: Link
Discord channel: Link