Drivable vehicle with damage morph targets, lights, dirt and more.
Based on Unreal's default vehicle system. News van model with damage morph targets, lights and doors.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview: https://youtu.be/CO3jc10ojzU
Number of Skeletal Meshes: 3 (1x News Van, 1x Van, 1x Roof Attachment)
Average Triangle Count: 50357
Number of Textures: 18
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 2048x2048 and 4096x4096
Number of Blueprints: 1
Input: Keyboard Input, DefaultInput.ini
Network Replicated: Yes
Supported Development Platforms: