Dialogue Plugin

CodeSpartan - 5月 27, 2016

Dialogue Plugin allows you to easily create dialogues within UE4 using a node-based editor.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.11 - 4.26
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

IMPORTANT: There is an engine bug in 4.26 that breaks the Rich Text functionality of this plugin. Please consider upvoting the issue. As a temporary workaround, detach Rich Text block from the Retainer parent in the Reply Widget.

Preview: https://www.youtube.com/watch?v=wz8SEBusQtA

Tutorial #2: https://www.youtube.com/watch?v=qGFDMaO4FrM

Dialogue Plugin allows you to easily create dialogues within UE4 using a custom node-based editor.

Used by industry veterans:

• Piranha Games in MechWarrior 5: Mercenaries

• Iron Tower Studio in their upcoming Colony Ship RPG


• Voice-over support

• Conditions and Events

• Variables in text (e.g. %charname%)

• Rich Text support

• Customizable appearance

• Doesn't require third party software

• Source code included

Forum thread: https://forums.unrealengine.com/showthread.php?105999-Dialogue-Plugin


Sample project* from the second video: https://gitlab.com/Glabrezu/DemoDialogue

Sample VR project* where the VR part is already set up: https://gitlab.com/Glabrezu/VrDemoDialogue

*(sample projects require you to already own the plugin)

List of Modules:

• DialoguePlugin: (Runtime)

• DialoguePluginEditor: (Editor)

Technical Features:

• A new data asset type "Dialogue"

• A custom editor for that data asset, in form of a node based editor written in Slate

• A demo UMG widget used to display the dialogue in game, that can be duplicated and customized by the user

• Some icons and art for the node editor

Intended Platforms: Windows, Linux, Mac

Documentation: Current

• (deprecated) 4.22 - 4.24: here

• (deprecated) 4.18 - 4.21: here

• (deprecated) 4.12 - 4.17: here