Customizable Furniture Bundle

5 つ星のうち 5 個(2 個の評価)
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A bundle of 5 highly optimized and customizable chair, table, and cabinet asset packs that can be used for games.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。


This bundle contains 5 furniture asset packs that are optimized for usage in games. You can customize them for your own style by choosing the textures, colors, and dirt levels for each part of the assets. They can be used for a wide variety of styles, from sci-fi to contemporary or post-apocalyptic - to make scenes like offices, kitchens, restaurants, bars, hotel lobbies, command centers, or laboratories for example.

The bundle includes these asset packs:

Customizable Chairs Vol. 1 - Office Chairs

Customizable Chairs Vol. 2 - Stools

Customizable Chairs Vol. 3 - Outdoor Seating

Customizable Sci-fi Tables

Customizable Cabinets & Kitchen Appliances

Besides these 5 asset packs, the bundle includes a Bundle Style Showcase -map, which has 12 premade styles showcased with assets from all the bundles. All the assets from the different packs are using the same materials, material instances, and textures, so you won't get duplicates of them if you get the assets as a bundle.

The bundle doesn't include all the example scenes used to demonstrate the assets in the video and pictures. It only includes the furniture assets, the Bundle Style Showcase -map, and maps with all the assets side-by-side.

UE5 version asset pack size is 130MB.

This product supports Nanite for Unreal Engine 5.0+ for non-translucent assets and Lumen for Unreal Engine 5.0+.

How to enable Lumen in Unreal Engine 5.0+:

Update 25.1.2024: Added empty versions of all cabinets and individual doors and drawers of every type, so the cabinets can be used to make interactive assets. Cabinet naming convention overhaul. Accurate colliders for inner shelves and drawers.



  • 379 highly optimized and customizable furniture assets
  • 1 animated hologram
  • 2 backdrop assets
  • Adjust textures for each slot (16 texture variations, including metal, plastic, fabric, leather, and wood)
  • Adjust the color for each slot
  • Adjust dirt (color, intensity, texture variations)
  • Choose from 89 premade material instances or make your own
  • 5 master materials (clean, uniform dirt, slot-based dirt, emissive clean, emissive dirty)
  • Accurate custom collisions
  • Low material drawcalls (all assets use the same master material)
  • Low material instruction counts (156 for clean, 177 for uniform dirt, 183 for slot-based dirt)
  • Low texture drawcalls (channel-packed MRO maps, grayscale base color sets, merged texture strips, AO baked to vertex map, merged channel-packed dirt texture strips, uniform texel density, no overlapping UVs)

Number of Unique Static and Skeletal Meshes: 382

Collision: Yes, custom

Vertex Count: 24 - 14125

LODs: Yes (for UE4, 4 levels, automatically generated)

Number of Materials and Material Instances:

  • 5 alternative master materials for furniture, 3 for hologram, 2 for glass, 2 for backdrop
  • 89 material instances for furniture variation, 4 for hologram, 2 for glass, 23 for backdrop

Number of Textures: 10

  • 8192 x 512 (3 channel-packed merged texture strips)
  • 4096 x 512 (3 merged dirt texture strips)
  • 2048 x 1024 (hologram planets)
  • 1024 x 1024 (hologram effects)
  • 256 x 256 (hologram interlace, noise)

Supported Development Platforms: Windows