Camera 360 - camera system for video and screenshot (2D, 180, 360, Dome 180, Stereo and Mono)
Camera 360 - camera system for video and screenshot (2D, 180, 360, Dome 180, Stereo and Mono).
Video and Screenshot Camera 2D, 180, 360, Dome 180 and 3D(stereo Omni and Panoramic Mode ~UE5.0) + rotation and more!
Rendering video and screenshot in Mono or Stereo mode for 2D, 180 and 360.
The product is functionally complete, no more new features are planned. I keep this product up-to-date for new versions of the engine.
Attention: For Alpha, Stencil Layers, Lumen, PathTracing and Correct Stereo, recomended look Camera360v2
Capture system:
1. HighResShot system;
2. Matinee and Sequencer systems;
3. Movie Render Pipeline.
Trailer: Preview
Example: Example video and image.
Youtube Chanel 360 assets use Camera 360: Youtube
YouTube : №1 , №2 , №3 , Raytracing#1, Raytracing#2
Support and more: Forum
Dont forget that you need a strong graphics card for rendering. When recording a sequence, if the video card is weak, artifacts may appear due to lack of memory.
Number of Blueprints: 8
Features:
Documentation: Preview , Tutorials
Support: forum
Important/Additional Notes:
Some Post processing does not work (artifacts, seams):
-Directional Light (Light Shaft Occlusion);
-ScreenSpace Reflection.
-Lumen - sometime seams.
-HeighFog and atmospheric fog workig , but if used->Volumetric Fog-> Long rendering time, or maybe seams.
Attention 360 stereo.Stereo 360 are experimental.(Old and New)
Output limit: Sequencer and HighResShot System(16384x16384px).MovieRenderPipeline: NotLimit px.