C++ Actor Component to simulate cable like objects with physics and destruction. The sliced off sections can be further cut. Many options for customizing appearance, effects and physics.
Please do not purchase for UE5 - this product is intended for use with UE4
It was developed for UE4 (using the PhysX system) and is not configured for UE5 (which uses the newer Chaos system).
New customers wanting to use this plugin with UE5 are advised to postpone purchase until the release of a new Rope product. Optimised for UE5. No ETA on release.
I ported this plugin to UE5 for the benefit of pre-existing customers who are wiling to debug/modify it.
Here is the UE5 set up guide (meant only for pre-existing customers)
Previous engine versions are working as normal.
-------------------------------------------------------------------------------------------------------------------------------
The 2022 Update is now available for download. New support documentation is under construction.
Run real-time rope simulations with dynamic cutting. Includes options for customisation. Intended for non-essential applications. Please use with moderation, as it is performance intensive.
Features:
------------------------------------------->More Compatible Meshes Are Available Here!
This is a low priced rope solution from a novice coder. Please do not expect too much from it. It is not a perfect solution.
I do not recommend using this rope system for attaching player characters (for swinging and climbing). The reason being that I do not have enough time to provide adequate support for such a complex and error prone usage scenario.
Important - Please read