BungeeMan is a fully Rigged Character using Control Rig for Animation or Rigging Reference

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.0, 5.2 - 5.4
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

BungeeMan is a fully Rigged Cartoon Character using Control Rig.

You can use it to create your own Animation or explore the graph to learn how to use Control Rig in Unreal Engine 5.0

The rig includes some advanced functions such as a custom IK solver and a spline Attachment function.

You'll find some mini tutorial about the rig here




  • Fully rigged, Animation ready character
  • Custom IK/FK solvers on Arms and Legs
  • Squash and Stretch with Volume Preservation
  • Round Limbs
  • Reverse Foot
  • Fully Scalable
  • No Facial though

Rigged: Yes

Rigged to Epic skeleton: No

The Skeleton is pretty close to the MetaHuman Skeleton though

Animated: Yes

Walk Cycle by Pedro Sanz

Poses by Jeremie Passerin and Fredrik Nilsson

Number of characters: 1

Demo: https://vimeo.com/680536719