A customizable light source for the viewport camera, providing real-time lighting adjustments to enhance level design visibility.
📖 Documentation 📺 Video Tutorial 🔗 Project Page 👤 Creator Website
Bright Eye is a lightweight and free plugin designed for level designers and artists who need an easily accessible light source while working within the editor. It attaches a light source directly to the viewport camera, allowing users to quickly illuminate dark areas without the need to place temporary lights. By providing customizable shortcuts and settings, Bright Eye offers a flexible workflow that adapts to the user's needs, streamlining the level design process.
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 8
Supported Development Platforms: Win64, Linux, Mac
For more detailed information, visit the documentation. If you have any feedback or feature requests, feel free to reach out through my website. Contributions are always welcome, check out the project's github page to get involved.
Important/Additional Notes: Bright Eye is an editor-only plugin and does not affect gameplay or runtime performance.
Special thanks to Leartes Studios for their Horror Mansion asset pack, which was used to demonstrate the capabilities of this tool.
version: V1.0.1