10月のセールです!今から10月25日昼まで選ばれたプロダクトが50%割引です。

SHADERSOURCE - Branching River Tool

James Stone - 2019/09/05

Branching River Tool that utilizes Flow maps, Vertex Painting and Spline Meshes

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.22 - 4.27
  • ダウンロードのタイプ
    アセット パック
    この製品には、Unreal Engine アセットを詰め合わせたものが入っています。任意の既存プロジェクトにインポート可能です。

This River Tool uses spline meshes and flow maps that can automatically create a seamless branch or fork within a river system.

Vertex Painting can be used to paint and change the river direction using flow map systems, paint Whitewater for rapids and even paint opacity for seamless river blending.


Videos:

Comparison Video: https://www.youtube.com/watch?v=ruVITexmW40

Fluid Interaction Tool Implementation - Quick Guide: https://www.youtube.com/watch?v=QOr5o6w1XtE

テクニカルノート

Check out my other products here .


DISCORD


UPDATE V1.3a (Released!) 2/27/2021 (4.24+)

  • Added updated branching support for disconnecting and reconnecting rivers
  • Fixed material setup for SingleLayerWater Shading


UPDATE V1.3 (Released) 12/31/2020 (4.26+ ONLY)

  • Added support for the 4.26 water plugin (Must have plugin enabled to view changes)


·    River Spline Mesh Tool

·    Flow maps

·    Branching Capabilities

·    Vertex Painting

·    Extensive Material Parameter Options

·    In-depth tutorial blueprints


Number of Blueprints: 1

Number of Tutorial Blueprints: 4

Network Replicated: No

Supported Development Platforms: Windows 32-bit, Windows 64-bit

Supported Target Build Platforms: PlayStation 4, Xbox One, Windows 32-bit, Windows 64-bit, MacOS, Linux

Documentation: Please refer to the Tutorial blueprints within the content files to learn how to use this Tool.