This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTE: These assets all are constructed using Nanite for high-quality fidelity polycounts
Art created by Dekogon Studios Artists.
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
Number of Meshes: 14
Number of Materials and Material Instances: 34
Number of Textures: 86
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits: https://www.notion.so/dekogon/Boatyard-f3d122fe8c354ef6944430ee0dc0bf33?pvs=4