A lightweight plugin that wraps the IWebSocket interface allowing you to connect to a WebSocket server directly in Blueprint
This plugin wraps all the functionality of the IWebSocket interface excluding raw binary send/receive due to Blueprint limitations.
You can view and build the plugin's source code here: https://github.com/minimpoun/BlueprintWebsockets
Number of Blueprints: 0
Number of C++ Classes: 2
Network Replicated: N/A
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: Windows