Blueprint FileSDK

Simple, easy, and free file and directory management; the way it should be.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.27, 5.0 - 5.4
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Changelog: https://docs.google.com/document/d/1iS8bAXmtVCNeLxFi98hQbB7DqVSQIzNtdgtX6mSLzBE/edit?usp=sharing


Looking for a plugin to parse your CSV data read in by FileSDK? Checkout our free Blueprint CSV Parsing plugin.


FileSDK is a simple plugin that provides blueprint nodes for disk IO (input/output) operations. The provided nodes will allow you to read, write, copy, and delete files. The plugin also provides nodes for creating, deleting, copying, and searching directories. All this, and more, plus a growing list of capabilities. Check the below features for a detailed list of available nodes.


This plugin is and always will be free. File IO is so basic that I believe it should be free to empower the developer. I will be continuing to add features, and encourage others to provide additional features at the open source repository: https://github.com/Incanta/unreal-bp-file-sdk

テクニカルノート

Features

  • Read/write files as text or binary
  • Random access file reading (read a specific part of the file and not all of it)
  • Read directory contents with detailed file info
  • Search directories for files/directories
  • Rename files/directories
  • Copy files/directories


Documentation

For a full list of blueprint nodes, argument/output descriptions, and copyable blueprint examples, checkout our documentation at https://wiki.incanta.games/en/plugins/filesdk


Support

Join us on Discord for bugs, questions, and feature requests: https://discord.gg/BSrAccCRYc


Network Replicated: No

Supported Development Platforms: Windows, Linux, and MacOS

Supported Target Build Platforms: Windows, Linux, and MacOS supported. Other platforms may work, but are not currently officially supported.