Parse CSV strings easily with blueprint nodes! More serialization features planned!
Looking for a plugin to load a file to a string? Checkout our free File SDK plugin.
Data Serialization is a plugin that will provide support to serialize (aka stringify) and deserialize (aka parse) data in multiple formats. This is useful for storing information on disk or in the cloud. Once you've retrieved that information (i.e. by loading a file to a string), the Data Serialization plugin will help you parse the data to be interactable. The plugin eventually will also create the strings for you from blueprint data.
Data Serialization currently only supports parsing CSV strings; more features are coming soon!
Features:
Number of Nodes: 9
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Windows, Linux, and MacOS
Supported Target Build Platforms: Windows, Linux, and MacOS supported. Other platforms may work, but are not currently officially supported.
Support Discord: https://discord.gg/5hFrK2D
Documentation: See asset images in marketplace for details on each node. All other details can be found at https://github.com/IncantaGames/unreal-bp-data-serialization
Feature Requests: https://github.com/IncantaGames/unreal-bp-data-serialization/issues
3rd Party Software Disclosure: