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Battle Tank - 2 : Sound System

Battle Tank - 2 Sound System is the result of the joint work of our experienced programmers and sound designers. About 120 Leclerc engine and weapon sounds with all the necessary code

​セール$39.99
$27.99サインインして購入
  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.2 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

VIDEO PREVIEW | DEMO PROJECT | HOW TO USE VIDEO | HOW TO USE IT FOR MULTIPLAYER

Enable "Tank_2_Sound_System" plugin and try our Demo Project.


The Battle Tank - 2 : Sound System is an all-encompassing audio solution designed specifically for the iconic third-generation French main battle tank. More than just a sound library, this product is a fully prepared package complete with the necessary code for seamless integration into the Unreal Engine, allowing you to effortlessly incorporate realistic audio into your projects.


  • Fully controllable 3d-model
  • The most realistic engine sounds
  • Different sounds from different RPMs, speed, gear and other vehicle's parameters
  • Weapon sounds from the weapons used by this vehicle in real life
  • Different sounds from different distance
  • Startup and Shutdown sounds
  • Cockpit sounds
  • Multiplayer Replication


The Battle Tank - 2 : Sound System brings together an unique crafted collection of more than 55 engine sounds, meticulously capturing every detail of the tank's power, and an arsenal of over 60 weapon sounds for 12.7mm Coaxial Machine Gun, 120mm Tank Gun and 7.62mm mounted machine gun, encompassing both exterior and interior perspectives.


Our solution includes advanced code that dynamically adjusts sound characteristics based on various in-game parameters, such as distance from objects, vehicle speed, engine RPMs, and more not only for single-player, but also for multiplayer. This ensures a truly immersive audio experience that adapts seamlessly to changing battlefield conditions.

テクニカルノート

Code Module: Tank_2_Sound_System (Runtime Module)

Number of Blueprints: 1

Number of C++ Classes: 6

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


HOW TO USE IT WITH OUR READY-MADE SCENE: VIDEO

HOW TO USE IT FOR MULTIPLAYER: VIDEO

  • Enable "Tank_2_Sound_System" and "ChaosVehiclesPlugin" from "Edit > Plugins". Restart UE
  • Open Example Project
  • DRIVE!!!


Check Tank_2_SFXComponent_BP to adjust any Tank's sound settings.


You can find all plugin content in Content Browser. Make sure the checkboxes Bottom right of the "Content Browser > View Options > Show Engine Content" and "Content Browser > View Options > Show Plugin Content" are checked.


Support: [email protected]

Discord: https://discord.gg/HzVuvSuCHr