With the AWS GameKit plug-in for Unreal Engine, you can deploy and customize cloud-connected game backend features to your game.
Each AWS GameKit game feature comes with a ready-to-use solution that incorporates AWS services including AWS CloudFormation, Amazon Cognito, and AWS Lambda. Each solution is designed by AWS solutions architects, optimized for efficiency and cost effectiveness, and implemented using best practices for the game development industry.
Work directly in your game development environment to develop and deploy AWS cloud resources for your game features. The AWS GameKit plug-in for Unreal Engine gives you a streamlined workflow to get game features up and running with backend services in place. AWS GameKit is not a managed service. The AWS resources that you deploy with AWS GameKit are accessible in your own AWS account and you always have full access to them.
AWS GameKit offers the following game backend features:
Features:
Code Modules:
Number of Blueprints: 45
Number of C++ Classes: 13
Network Replicated: No
Supported Development Platforms: Win64, Android, iOS, MacOS
Supported Target Build Platforms: Win64, Android, iOS, MacOS
Documentation: AWS documentation is available at: https://docs.aws.amazon.com/gamekit/. GameKit C++ API and Plugin Documentation is located in the plugin Docs directory.
Example Project: N/A
Important/Additional Notes: