Augmented Chart

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Create an eye catching chart with customizable shapes and animations.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.2 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Video trailer | Documentation

The AugmentedChart plugin Actor, is an animated chart that allows you to use bars of any shape, with titles and labels using your own visual identity. Everything can be animated when it pops up or closes.

The main feature is the possibility to completely customize the chart appearance and behavior. A few examples are provided in the sample project to help you understand the customization process to make a unique chart. Possibilities are only limited by your imagination !

The data source can be a Datatable or an external Json file with the possibility to update the values during runtime.

It has been created with XR integration in mind, by using the broadcast standard commands (CUE, PLAY, STOP, EJECT).

Of course, it can also be used in games that need to display stats.

A blueprint library is included, so you can create and control the chart procedurally.


テクニカルノート

Features:

  • Can use your own bar shapes and animations.
  • Can use your own titles (UMG) with animations.
  • The data source can be a Datatable in the project or an external Json file.
  • Uses CUE/PLAY/STOP/EJECT states to control animations (callable with blueprint)
  • Blueprint library for procedural chart creation and control.
  • Includes examples and documentation to help you use your own assets.


Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  AugmentedCharts (Runtime)

 

Number of Blueprints: 11

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win64, Linux

Supported Target Build Platforms: Win64, Linux

Documentation: Link to the documentation

Example Project: Demo AugmentedChart UE5.2 | Demo AugmentedChart UE5.3