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Asset History Tracker

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Asset History Tracker is a practical Unreal Engine editor plugin designed to help developers track and manage their recently opened Assets.

​セール$9.99
$4.99サインインして購入
  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    5.1 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

📃Documentation


This user-friendly plugin records and displays the history of various resources such as blueprints, textures, and string tables.


With Asset History Tracker, you can quickly access and view your recently used Assets without the need for tedious searching within the editor. Additionally, you have the flexibility to customize the display by grouping specific types of resources according to your workflow, enabling efficient organization and browsing of Assets.


The Plugin is compatible with Unreal Engine versions 4.25 to 4.27. However, owing to the restrictions imposed by the Unreal Marketplace, which allows only the latest three engine versions for the Code Plugin category, uploading the plugin is not feasible at this time.


To acquire the UE4.25-4.27 version of the plugin, kindly make a purchase on the Unreal Marketplace. Once you have completed your purchase, send an email to "xgames2008@outlook.com" along with your order ID. We will promptly provide you with the plugin package. We greatly appreciate your understanding of these circumstances.


Thank you for considering the plugin to enhance your game development journey.

テクニカルノート

Features:

  • Effortlessly saves a comprehensive history of recently accessed assets.
  • Provides a user-friendly interface for swift and easy asset access.
  • Optimizes workflow efficiency by eliminating the need for repetitive asset searches.

Code Modules:

  •   Asset History Tracker(Editor)

Number of Blueprints: 0

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Development Editor

Documentation: Documentation