AI for a shooting game, including behaviors such as shooting, cover seeking, flanking, patrolling, and random personalities (Courageous, Sniper, cover shooting, etc.)
AI for a shooting game, including behaviors like taking out, seeking cover, flanking, patrolling and random personalities (Courageous, Sniper, Cover Shot etc.), in this project also includes perception of vision, hearing and damage, and shooting mechanics generally
comments:
To use AI Shooting, EQS must be activated on your engine to eliminate startup errors
Way to fix : Edit>editor preferences>General>Experimental>AI>check the box
Video: Link
Document: link
Features:
Used for demonstration:
Input: (keyboard, mouse)
Number of projects: 38
Desired platform: Desktop, Console, Mobile
Tested platforms: Windows
Contact: [email protected]