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Mountea Framework: Actor Interaction Plugin

Open-source components based tool for smart Actor Interaction with other Actors. Developed with Designers in mind to allow you as easy as possible implementation while maintaining high scalability and diverse options to tweak everything to your liking.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27, 5.0 - 5.3
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Demo | Documentation | Discord | Assets | Showcase | GITHUB | Example Project

A simple Actor Interaction plugin to make your life a bit easier.

Let's meet AIP!

AIP is a simple, yet handy framework designed with the designer's work in mind. Lightweight, simple, fast. Just add a component and you are there. Nothing fancy, nothing too complex, nothing scary. Created to use as few nodes as possible.

AIP implements event-driven interaction workflow with extreme flexibility. Take a look at Demo build to see a simple showcase of what can be achieved with AIP.



  • Interaction Framework
  • Performance friendly
  • No C++ knowledge needed
  • Well documented
  • All nodes and properties with solid descriptions
  • 14 free WBP examples
  • Many free PostProcess material
  •  Plug'n'play

Code Modules:

  •  ActorInteractionPlugin (Runtime)
  •  ActorInteractionPluginEditor (Editor)
  •  InteractionEditorNotifications (Editor)

Number of Blueprints:

  • 5 Interactable Blueprint Components
  • 2 Interactor Blueprint Components
  • 14 User Widget Classes

Number of C++ Classes:

  • 11 Component Classes
  • 1 User Widget Class
  • 3 Interface Classes

Network Replicated: No (replication expected in future updates)

Supported Development Platforms: Windows (32, 64), Mac, Linux

Supported Target Build Platforms: Windows (32, 64), Mac, Linux. Consoles

Documentation: Here

Example Project: Here