RPG Slot based Inventory

Zealot Entertaiment - 2021/08/18

Ready to use code plugin to improve your game. Slot based inventory solution with equipment, crafting and trading functional.

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.26 - 4.27
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

This is C++ based and Blueprint frontended solution. Main feature of this solution is that you receive an inventory system where every item has dimensions. Also, you could drag, drop, throw away, pick up again and stack your items.

Also, you get:

Fast Slots with hotkey functional

Craft System

Loot and Trade system

Context menu for your items.

Equipment widget and spellbook widget.

Here is a video of how it works: https://youtu.be/NqGC7H9tdQc



  •  Simple drag and drop system
  •  Craft system
  •  Trading functional
  • Right click context menu
  • Example additional widget, such as equipment pawn widget and spellbook widget
  • Every text in UI is localizable


Code Modules:

  •  "InventoryPlugin" ("Runtime",)

Number of Blueprints: 21

Number of C++ Classes: 30

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Link https://gist.github.com/ks-zealot/bf0946131c52423db901ea35eb26c59d

Example Project: https://drive.google.com/file/d/1qH4vYp5Kkg7RJC73cnyKUaKLLVFAZ21v/view?usp=sharing

Support : mailto:z10ba89@gmail.com

Important/Additional Notes: this solution presupposes that you will build your UI on canvas, i.e, every widget has UCanvasPanelSlot. Otherwise it doesn't work.