Tech Tree Editor Designer

Tefel - 4月 4, 2020

Editor graph designer (layout & logic) for Tech / Skill Trees. Defining trees with graphic never was simpler!

  • サポートされたプラットフォーム
  • サポートされたエンジンバージョン
    4.24 - 4.25
  • ダウンロードのタイプ
    エンジン プラグイン
    この製品には、コード プラグインが含まれており、ビルド済みのバイナリと Unreal Engine に統合される全ソースコードが完備されています。任意のエンジン バージョンにインストールし、プロジェクト毎に有効化することが可能です。

Video preview - watch video before making final decision

Example project - shows how to use plugin, requires Tech Tree plugin to work

Support Thread - ask questions, request updates

Documentation - check details


Graph Editor Extension for defining Widget Graphs for both layout and logic.


Easy to use editor

  • Feels like any other build-in Unreal graph editor
  • Add new nodes for tech / skills wherever you want
  • Edit properties by selecting node
  • Change layout style - background, lines, arrows, widget for nodes and many others 
  • Get widget ready to use in UMG and Runtime!


Flexible

  • Define your own skill struct or use the ones that already exists in your game
  • Render tech / skill tree as you like by creating your own UMG widget for use in the skill tree, derived from a special UMG Widget providing everything you need.


In Game

  • New Skill Tree Asset type for use in game
  • A Slate and UMG widget renders the tree in game, you can add them anywhere in your UI
  • Every function you need to work with skill trees will exposed to blueprints
  • Save and load the state of a tech / skill tree in a regular Unreal Save Game without trouble

テクニカルノート

Features:

  • New type of asset Tech Tree
  • Editor graph designer for tech trees
  • Widget representing provided Tech Tree
  • Example project with three different trees (horizontal, vertical, custom round)
  • 11 technologies defined
  • 18 textures


Code Modules:

  •  TechTree (Runtime) - contains Model (data which are serialized), TechnologyTree, TechnologyTreeManager
  •  TechTreeEditor (Editor) - module responsible for editor node extension and asset definition


Number of Blueprints: 9 (5 BP, 4 widgets)

Number of C++ Classes: 26 - 7 (runtime) / 19 (editor)

Network Replicated: Yes

Supported Platforms: Win32, Win64, Mac, Linux

Documentation: https://docs.google.com/document/d/1ZEXM7QMiv2RURMgrcfSiPEbthYC0mu79rwewh1HTAUU

Example Project: https://drive.google.com/open?id=1PwOQ_r5GvE1i7GgTQv_pGFyk3NxN807l