Item Pick-Up Pack

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Item pick-up pack. Customizable and easy to use. Includes ammo, health, power ups, etc.

  • Supported Platforms
  • Supported Engine Versions


This asset pack contains an array of popular item pick-ups. These assets are easy to apply to your game.

The assets can be customized to suit your game, as materials and effects are easily adjustable. for instance, you can combine 3D assets to create many mesh variations.

Technical Details


  • Item Pick Up Blueprint.
  • Item Pick Up + Platform Blueprint.


  • 1 x "ItemPickUp_Platform_MAT" Master Material
  • 1 x "BasicToon_MAT" Master Material
  • 1 x "Hologram_MAT" Master Material
  • 1 x "HologramGlow_MAT" Master Material
  • 6 x "ItemPickUp_Platform_INST" Material Instance
  • 12 x "PickUp_Guns_INST" Material Instance
  • 11 x "PickUp_Item_INST" Material Instance
  • 9 x "HologramGlowEffect_INST" Material Instance


  • 1 x "ItemPickup_Platform" Mesh
  • 38 x "PickUp_Items" Meshes
  • 4 x "PickUp_Guns" Meshes


Texture Sizes: (please list resolutions for each texture)

  • 3 x "Pattern_Texture" (the patterns are layered in the RBG channels giving you 9 patterns to use) 1024x1024
  • 1 x "PickUp_Guns_IDMask" texture 2048x2048
  • 1 x "PickUp_Guns_IDMask" texture 2048x2048
  • 1 x "PickUp_Guns_Normal" Atlas Normal 2048x2048
  • 1 x "PickUp_Item_Normal" Atlas Normal 2048x2048
  • 3 x "PickUp_Platform_BaseColor" and "PickUp_Platform_Normal" and "PickUp_Platform_MREAO" 2048x2048

Scaled to Epic skeleton: Yes

Collision: No

Vertex Count: 12 ~ 1710

Number of Meshes: 4

Number of Materials and Material Instances: 38

Number of Textures: 12

Supported Development Platforms: Windows, Mac, Playstation 4, Xbox One

Supported Target Build Platforms: 4.16, 4.17, 4.18




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