IONSTUDIOS Pathlights 2

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The successor to the popular PATHLIGHTS Pack, including Pathlights for any project based in modern time or the future. All the assets have a low poly count and are completely plug & play and Game-ready.

  • Supported Target Platforms
  • Supported Engine Versions



cinematic showreel:

All of the lights are controlled via Blueprint. In which you are able to change Light intensity of the Light and the Emissive on the meshes as well as the color, attenuation radius, indirect Light Intensity and more. All through exposed Variables directly accessible on the Details panel in the Level Editor at runtime.

Technical Details


  • 7 detailed, modern, plug&play and game-ready path lights
  • Edit most of the light and emissive properties directly in the level editor at runtime
  • 6 Blueprints (in 1 BPs, switch between two path light visualizations)
  • custom made IES light profiles (x6) enhancing realism
  • Overview and 2x Demo Maps included

Texture Sizes: 5x 2048 x 2048, 2x 1024 x 1024

Scaled to Epic skeleton: Yes

Collision: Yes, automatically generated

Vertex Count: 116 - 312

LODs: none (if needed, use ue4's build-in poly reduction feature)

Number of Meshes: 7 + 2x 3D Text

Number of Materials and Material Instances: 9

Number of Textures: 28

Supported Development Platforms: Windows, macOS

Supported Target Build Platforms: Windows, macOS, SteamVR/HTC Vive, Playstation 4 (Pro), Xbox one


Important/Additional Notes: Improvement and or support requests to



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