Instant Hit Effect Damage System (IED)

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Complete system to handle damage/health with graphic effects. Blueprint only, no code required.

  • Supported Platforms
  • Supported Engine Versions
    4.16-4.20

Description


Blueprints only system that handles the player's health status and display blood effects on instant hit and global health.


Feature video and Unreal sample maps with IED integrated here:

https://www.youtube.com/watch?v=s-mxcx2TNy4&t=4s Featurette Video

https://www.youtube.com/watch?v=skCdP0TOidY IED integrated in Highrise map sample


On instant hit a blood splat is overlayed on the camera together with a camera shake effect and a grunting sound. The blood splatter appears and disappears progressively following a timeline.

Following the health value another blood material will fill progressively the camera.


It features also distress effects when health is under a critical values (user determined) like chromatic aberration, camera bobbing and swiveling, heartbeat sound and slower walk speed.


It has also a Hud with a health progressive bar that can be easily enabled or not based on a level blueprint widget.

Every blueprint node group is fully commented.

A demo map with AI bots chasing the player is provided as well as full documentation on integration in existing projects.

Technical Details


Features:

  •  Instant hit effect with timeline driven blood splat material on screen, grunting sound and camera shake
  •  Global health management with progressive blood overlay material on camera and health bar HUD
  •  Distress effects when health is low : chromatic aberration, camera swiveling and bobbing, heartbeat sound, walk speed reduction
  • Medikit that restores health values
  • Demo map with AI bots chasing the player


Number of Blueprints: 3 (First Person Player, Projectile, Medikit)

Input: Gamepad, Keyboard, Mouse

Network Replicated: (No)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

Documentation: http://www.ingegnosoft.it/IED_Documentation.pdf


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