Instance Tool

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Instanced Static Mesh Editing Made Easy! Instance Tool is an editor mode plugin for Unreal Engine, it allows you to quickly select/edit/convert Instanced Static Meshes in editor viewports.

  • Supported Platforms
  • Supported Engine Versions
    4.11 - 4.17

Description


Instance Tool is an editor mode plugin for Unreal Engine, it allows you to quickly select/edit/convert Instanced Static Meshes in editor viewports.

It also provides extra level editing functionalities like aligning and snapping to make editing instances easier.

Videos:
Overview
Timelapse

Features:
- One-click convertion between Static Mesh and Instanced Static Mesh
- Select/move/rotate/scale instaces directly in editor viewports
- Flexible select options (Marquee select, Select by axis, Lock/Unlock selection)
- Create instances quickly with Alt + Drag or standard duplicate hotkey
- Align instances by location/rotation or to grid
- Snap instances by axis
- Distribute/Line-Up instances
- Apply delta transform to instances panel with duplicate option
- Multi-edit supprt
- Hotkeys for Hide/Unhide transform widget and focus to selected instances
- Experimental Blueprint Instances Editing support
- Full undo support for all instances editing operations

Technical Details


- Full c++ source code included, works with both Luancher and Github builds
- Editor mode plugin, works with both c++ and blueprint only projects

Modules:
- InstanceTool (Editor)

Documentation:
Instance Tool User Guide (WIP)
Forum Support Post

Intended Platforms: All

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