Instance Tool

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Instanced Static Mesh Editing Made Easy! Instance Tool is an editor mode plugin for Unreal Engine, it allows you to quickly select/edit/convert Instanced Static Meshes in editor viewports.

  • Supported Platforms
  • Supported Engine Versions
    4.11-4.18

Description


Instance Tool is an editor mode plugin for Unreal Engine, it allows you to quickly select/edit/convert Instanced Static Meshes in editor viewports.

It also provides extra level editing functionalities like aligning and snapping to make editing instances easier.


Videos:

Overview

Timelapse


Features:

- One-click convertion between Static Mesh and Instanced Static Mesh

- Select/move/rotate/scale instaces directly in editor viewports

- Flexible select options (Marquee select, Select by axis, Lock/Unlock selection)

- Create instances quickly with Alt + Drag or standard duplicate hotkey

- Align instances by location/rotation or to grid

- Snap instances by axis

- Distribute/Line-Up instances

- Apply delta transform to instances panel with duplicate option

- Multi-edit supprt

- Hotkeys for Hide/Unhide transform widget and focus to selected instances

- Experimental Blueprint Instances Editing support

- Full undo support for all instances editing operations


Forum Support Post


Change Log:

1.2.5

- Add option to frame viewport to indicate actor or instance selection

- Fix potential editor crash when convert/add instances in 4.17.2


Technical Details


- Full c++ source code included, works with both Luancher and Github builds

- Editor mode plugin, works with both c++ and blueprint only projects


Modules:

- InstanceTool (Editor)


Documentation:

Instance Tool User Guide (WIP)


Intended Platforms: All

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