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Editing instances of the Instanced Static Mesh Component and HISM Component in Level Editor.
This plugin allows you to manipulate instances (Instanced Static Mesh Component and HISM Component) as with ordinary actors in Level Editor Viewports:
If you want to change instances, click "Pick Instance Mode". Select instances. Move them, remove and etc as ordinary actors. To apply the changes, press the "Pick Instance Mode" button again.
During editing, instances are turned into Static Mesh Actor, after editing, they are turned back into instances.
Note: If instances are created by the MergeActor utility, click Convert in instances and they will become editable.
Forum Thread: here
Update 5.02.2019: Creating actors with instances, editing instances created by other utilities such as MergeActors, support for Foliage system
Code Modules: Editor Module
Number of C++ Classes: 4
Supported Platforms: Guaranteed Windows OS (for Mac not tested)