iLocalPlayer4UE4

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Advanced Functions: 1. Side-by-Side Stereo 3D implementing; 2. Asymmetric projection(or named asymmetric view frustum) implementing.

  • Supported Platforms
  • Supported Engine Versions
    4.15-4.17

Description


Hi, everyone. Our email is:

yehaike@foxmail.com or 841660657@qq.com


This is a UE4 C++ plugin which contains following advanced functions.

1. Side-by-Side Stereo 3D implementing: You can get two eye images on your UE4 game viewport.The left eye image is on the left side of the viewport and right eye image is on the right side.

2. Asymmetric projection(or named asymmetric view frustum) implementing: With this function, you can implement asymmetric projection matrix effects. Such as splicing one spherical screen with multi-PCs(Multi UE4 Game Viewports).


Documents: gitlab.com/UE4MarketplaceSubmission_Public/iLocalPlayer_Public/tree/master


Forum Thread: iLocalPlayer UE4 Plugin


iLocalPlayer4UE4 UE4 Plugin Demo(YouTube):

iLocalPlayer UE4 Plugin Demo

or

iLocalPlayer UE4 Plugin Demo(YouKu):

iLocalPlayer UE4 Plugin Demo

Technical Details


One UE4 C++ Plugin(Named “iLocalPlayer4UE4”).

Number of overview Maps: 1

Number of blueprint actors: 1

Number of widget blueprints: 2

Number of ".cpp " files: 4

Number of ".h" files: 7

Physically-Based Rendering: (No).

Number of Materials: 4

Number of Material Functions: 2

Number of Textures: 2

Number of slate brush: 1

Network Replicated: No

Intended Platform: Desktop(Windows; Mac);

Platforms Tested: Desktop(Windows; Mac)

Supported Development Platforms: Desktop(Windows; Mac)

Supported Target Build Platforms: Desktop(Windows; Mac)

Example Project and Documentation Included: Yes; Link: gitlab.com/UE4MarketplaceSubmission_Public/iLocalPlayer_Public

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