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A set of various human remains, with multiple texture variations.
This asset pack contains human skeletal remains in various sets in poses, with multiple texture variations.
5 Full Body Remains + Alternative versions with all bones intact
10 Partial Remains
5 Bone piles
27 Individual Bones
A full human skeleton model rigged to the Epic Skeleton
This pack has 6 texture variation, with 4k textures: Clean, Old, Plastic, Gnawed, Charred and Bloody.
Each mesh has proper lightmaps and collisions set up.
Scaled to Epic skeleton: Yes
Collision: Yes, Custom
Vertex Count: From ~1k tris in smaller models, to ~18k in bigger ones. Full skeleton has 20,000 tris.
Number of Meshes: 52 Static Meshes, 1 Skeletal Mesh
Number of Materials and Material Instances: 1 Master Material, 6 Material Instances
Number of Textures: 18, 3 textures per texture set (Base Color, Metallic/Roughness/AO - Packed, Normal Map)
Supported Development Platforms: Desktop
Supported Target Build Platforms: Desktop